This is a meteor effect I've experimented with using Houdini, Mantra, and RenderMan as well.

Three particle systems spawned over 25k particles in midst of their lifetime. All particle systems were rendered with Mantra seperately and then composited on top of each other in the compositing section...

Geometry is imported for each particle system cache. Houdini’s sprite node that is in the POP network doesn’t really function for prman. So I had to copy little circular grids on particles with template point attributes. I had to make sure that the grids would face the camera at all times, so while...

The effect I am trying to mimic is from Fellowship of The Ring. Specifically the smoke ship Gandalf character creates while smoking a pipe.

I am using Houdini to build the geometry for the effect, which was a challenge at the beginning since although I have been using Houdini over 7 months now I...

11 CPU cores with over 13 gigs of RAM, about 36 hours and only 70~ frames rendered...

I haven't modeled this car, but I've set up the materials for it as well as the HDR lighting and shooting the background plate. The model was a little too heavy to a...