The effect I am trying to mimic is from Fellowship of The Ring. Specifically the smoke ship Gandalf character creates while smoking a pipe.

I am using Houdini to build the geometry for the effect, which was a challenge at the beginning since although I have been using Houdini over 7 months now I...

This was just a mocap test of two actors captured at the same time. The 3D models are pretty simple and ugly, but that wasn't the point.

Two actors on the left were captured at the same time, ones on the right were the same actor captured at different...

This is a shader which fakes the sub surface scattering effect in RenderMan efficiently.

Here is the algorithm for the shader:

  1. Before anything else, backup the point and normal attributes of the surface, and set the opacity
  2. Setup the reflections t...

11 CPU cores with over 13 gigs of RAM, about 36 hours and only 70~ frames rendered...

I haven't modeled this car, but I've set up the materials for it as well as the HDR lighting and shooting the background plate. The model was a little too heavy to a...

This was my final project for a traditional animation class in VFS visual effects program.

Another crash test. Proof of concept about the dynamics system in Maya before spending more time on the project.