This was my final demoreel project at VFS. Most of the animation is baked keys from Maya dynamics simulations. There were about 5 render layers per object, and all were rendered with Mental Ray Final Gathering. I tracked the shots with Boujou, and compo...
A little render and dynamics test I did before I decided to keep working on this project. This project ended up to be my final at VFS. There isn't a single keyframe in this shot.
Done in a weekend, this shot was a little complicated. Rotoscoping two characters took a little too much of my time and I couldn't spend enough with the renders and the animation. The skeletons had dynamics calculations added to them. Rest of the fx wer...